![]() Contact: paul.sinton71@gmail.com >Home >Resume >Blog DR Studios: Unannounced project On this farming game project for the Wii, I was responsible for the creation all of the environment assets. I also produced various concepts for the buildings. ![]()
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![]() In-game I created the landscape in zBrush, from which I was able to derive a displacement map. The coders then used this to generate the landscape geometry you can see in the screen shots. The skybox and fence sections were created by another artist. ![]() ![]()
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![]() Hard surface sci-fi structure This was a side project I completed for a training course being run by DR Studios. The first two images are the low-res model rendered in the Marmoset engine. ![]() ![]() Hi-res model using Xoliul's viewport shader. ![]() Lo-res model with normal and spec map. ![]()
![]() All images copyright DR Studios. |