Contact: paul.sinton71@gmail.com

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DR Studios: Unannounced project
On this farming game project for the Wii, I was responsible for the creation all of the environment assets. I also produced various concepts for the buildings.


Barn Coop Silo





Concepts


In-game
I created the landscape in zBrush, from which I was able to derive a displacement map. The coders then used this to generate the landscape geometry you can see in the screen shots. The skybox and fence sections were created by another artist.








Hard surface sci-fi structure
This was a side project I completed for a training course being run by DR Studios. The first two images are the low-res model
rendered in the Marmoset engine.



Hi-res model using Xoliul's viewport shader.

Lo-res model with normal and spec map.





All images copyright DR Studios.